/**
 * Game Table Styles
 * Mobile-first responsive design for game table (2p..6p)
 * Uses Grid + Flexbox for responsive positioning
 */

/* ============================================
   GAME TABLE VIEW - Container Principal
   ============================================ */

.game-table-view {
  position: relative;
  width: 100%;
  height: 100vh;
  display: flex;
  flex-direction: column;
  background: linear-gradient(135deg, #2d5a2d 0%, #1a3a1a 100%);
  overflow: hidden;
}

/* Fundo da mesa (verde) */
.table-background {
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  pointer-events: none;
  z-index: 1;
}

.table-background__game-area {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  width: 80%;
  max-width: 400px;
  aspect-ratio: 3 / 2;
  border: 2px solid rgba(255, 255, 255, 0.2);
  border-radius: 12px;
  background: rgba(0, 0, 0, 0.1);
}

/* Container dos badges de jogadores */
.game-table-view__players {
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  z-index: 300;
  pointer-events: none;
}

/* ============================================
   PLAYER BADGE - Avatar + Nome
   ============================================ */

.player-badge {
  position: absolute;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 8px;
  pointer-events: auto;
}

/* Avatar - círculo */
.player-badge__avatar {
  width: 60px;
  height: 60px;
  border-radius: 50%;
  background: #f0f0f0;
  border: 2px solid rgba(255, 255, 255, 0.3);
  display: flex;
  align-items: center;
  justify-content: center;
  overflow: hidden;
  flex-shrink: 0;
}

.player-badge__avatar img {
  width: 100%;
  height: 100%;
  object-fit: cover;
}

.player-badge__initials {
  font-size: 24px;
  font-weight: bold;
  color: #333;
}

/* Nome do jogador */
.player-badge__name {
  font-size: 12px;
  font-weight: 600;
  color: white;
  text-align: center;
  max-width: 70px;
  white-space: nowrap;
  overflow: hidden;
  text-overflow: ellipsis;
  text-shadow: 0 2px 4px rgba(0, 0, 0, 0.5);
}

/* ── Avatar-alvo: indicador pulsante de "clique para pegar carta" ── */
.player-badge--steal-target {
  cursor: pointer;
}

.player-badge--steal-target .player-badge__avatar {
  cursor: pointer;
  border-color: #ffd700;
  animation: steal-target-pulse 0.9s ease-in-out infinite;
}

.player-badge--steal-target .player-badge__name::after {
  content: ' 👆';
}

@keyframes steal-target-pulse {
  0%, 100% {
    box-shadow: 0 0 0 3px rgba(255, 215, 0, 0.85),
                0 0 18px rgba(255, 215, 0, 0.55);
  }
  50% {
    box-shadow: 0 0 0 7px rgba(255, 215, 0, 0.35),
                0 0 32px rgba(255, 215, 0, 0.85);
  }
}

@media (prefers-reduced-motion: reduce) {
  .player-badge--steal-target .player-badge__avatar {
    animation: none;
    box-shadow: 0 0 0 4px #ffd700;
  }
}

/* ========================================
   POSIÇÕES NA MESA - Cada badge tem posição diferente
   ======================================== */

/*
 * BASE (Landscape por padrão):
 *   bottom → entre posições 5 (75%,94%) e 6 (25%,94%) = midpoint (50%, 94%)
 *   top    → entre posições 2 (25%, 6%) e 3 (75%, 6%) = midpoint (50%,  6%)
 *
 * Portrait (hex rotacionado 90°CW — coordenadas CSS trocadas visualmente):
 *   bottom → posição 4 (CSS left:95%, top:50%) = visual BAIXO, 1rem para dentro
 *   top    → posição 1 (CSS left:5%,  top:50%) = visual CIMA,  1rem para dentro
 */

/* Bottom (usuário logado - sempre embaixo) */
.player-badge--bottom {
  left: 50%;
  top: 90%;
  bottom: unset;
  transform: translate(-50%, calc(-50% - 3rem));
}

.player-badge--bottom .player-badge__avatar {

  border: 3px solid rgba(255, 215, 0, 0.6);
}

.player-badge--bottom .player-badge__name {
  font-size: 14px;
  font-weight: 700;
  color: #ffd700;
}

/* Me highlight (jogador logado) */
.player-badge--me {
  filter: drop-shadow(0 0 12px rgba(255, 215, 0, 0.5));
}

/* Top — entre posições 2 e 3 (landscape) */
.player-badge--top {
  left: 50%;
  top: 10%;
  bottom: unset;
  transform: translate(-50%, -50%);
}

/* Top-left */
.player-badge--top-left {
  top: 15%;
  left: 10%;
}

/* Top-right */
.player-badge--top-right {
  top: 15%;
  right: 10%;
}

/* Left */
.player-badge--left {
  left: 8%;
  top: 50%;
  transform: translateY(-50%);
}

/* Right */
.player-badge--right {
  right: 8%;
  top: 50%;
  transform: translateY(-50%);
}

/* Upper-left (5p) */
.player-badge--upper-left {
  left: 8%;
  top: 28%;
}

/* Mid-left (5p) */
.player-badge--mid-left {
  left: 8%;
  top: 50%;
  transform: translateY(-50%);
}

/* Upper-right (5p) */
.player-badge--upper-right {
  right: 8%;
  top: 28%;
}

/* Mid-right (5p) */
.player-badge--mid-right {
  right: 8%;
  top: 50%;
  transform: translateY(-50%);
}

/* Bottom-left (6p) */
.player-badge--bottom-left {
  bottom: 26%;
  left: 12%;
}

/* Bottom-right (6p) */
.player-badge--bottom-right {
  bottom: 26%;
  right: 12%;
}

/* ============================================
   CENTER PILE - Monte central
   ============================================ */

.center-pile-view {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  z-index: 5;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 6px;
  pointer-events: auto;
}

/* ── Carta de descarte (imagem central) ──────────────────── */
.center-pile-view__card {
  display:   block;
  width:     clamp(40px, 7vw, 70px);
  height:    clamp(60px, 10.5vw, 104px);
  object-fit:      cover;
  object-position: center;
  border-radius:   clamp(4px, 0.9vw, 8px);
  pointer-events:  none;
  user-select:     none;
  -webkit-user-drag: none;
}

.center-pile-view__label {
  --card-w:      clamp(40px, 7vw, 70px);
  --card-h:      clamp(60px, 10.5vw, 104px);
  --card-radius: clamp(4px, 0.9vw, 8px);

  position:    relative;
  width:       var(--card-w);
  height:      var(--card-h);
  flex-shrink: 0;
  cursor:      pointer;
  filter:      drop-shadow(0 3px 10px rgba(0, 0, 0, 0.5));
  transition:  transform 0.2s ease;
}

.center-pile-view__label:hover {
  transform: scale(1.08);
}

/* ── Imagens do monte (3 <img>: 2 traseiras + 1 topo) ───────────── */
.center-pile-view__label img {
  position:          absolute;
  inset:             0;
  width:             100%;
  height:            100%;
  object-fit:        cover;
  object-position:   center;
  border-radius:     var(--card-radius);
  user-select:       none;
  pointer-events:    none;
  -webkit-user-drag: none;
}

.center-pile-view__label img:nth-child(1) {
  transform: translate(-3px, -3px) rotate(-2deg);
  filter:    brightness(0.82);
  z-index:   1;
}

.center-pile-view__label img:nth-child(2) {
  transform: translate(2px, -2px) rotate(1.5deg);
  filter:    brightness(0.88);
  z-index:   2;
}

.center-pile-view__label img:nth-child(3) {
  z-index: 3;
}

/* Carta virada para cima — sem sombra */
.center-pile-view__top-card--revealed {
  box-shadow: none !important;
}

.center-pile-view__count {
  display: none;
}

/* ============================================
   CARDS HAND VIEW - Mão do jogador embaixo
   ============================================ */

.cards-hand-view {
  position: absolute;
  bottom: 0;
  left: 0;
  right: 0;
  height: auto;
  background: rgba(0, 0, 0, 0.3);
  border-top: 2px solid rgba(255, 255, 255, 0.2);
  padding: 12px 16px;
  z-index: 15;
  display: flex;
  flex-direction: column;
  gap: 8px;
}

.cards-hand-view__labels {
  display: flex;
  justify-content: space-between;
  align-items: center;
  font-size: 12px;
  color: white;
  font-weight: 600;
}

.cards-hand-view__title {
  color: #ffd700;
}

.cards-hand-view__count {
  color: rgba(255, 255, 255, 0.8);
  font-size: 11px;
}



/* ============================================
   GAME TABLE SCREEN - Tela completa
   ============================================ */

.game-table-screen {
  width: 100%;
  height: 100dvh;
  display: flex;
  flex-direction: column;
  /* Sobrescreve align-items:center herdado da classe .screen base */
  align-items: stretch;
  justify-content: flex-start;
  background: #1a3a1a;
  position: relative;
  overflow: hidden;
}

/* Botão fixo "CORRER" — canto superior esquerdo (fixed: visível em todas as telas de jogo) */
.game-exit-btn {
  position: fixed;
  top: 12px;
  left: 12px;
  z-index: 9999;
  padding: clamp(6px, 1.5vw, 10px) clamp(12px, 2.5vw, 18px);
  background: rgba(120, 60, 20, 0.82);
  color: #fff;
  border: none;
  border-radius: 8px;
  font-size: clamp(0.78rem, 2vw, 0.9rem);
  font-weight: 700;
  letter-spacing: 0.04em;
  cursor: pointer;
  backdrop-filter: blur(4px);
  transition: background 0.15s ease, transform 0.1s ease;
}

.game-exit-btn:hover {
  background: rgba(160, 70, 20, 0.95);
}

.game-exit-btn:active {
  transform: scale(0.96);
}

@media (prefers-reduced-motion: reduce) {
  .game-exit-btn {
    transition: none;
  }
}

/* ═══════════════════════════════════════════════════════════════════
   Modal de Confirmação de Saída
   ═══════════════════════════════════════════════════════════════════ */

.exit-confirm-overlay {
  position: fixed;
  inset: 0;
  z-index: 100010;
  background: rgba(0, 0, 0, 0.6);
  display: flex;
  align-items: center;
  justify-content: flex-start;
  padding-left: clamp(16px, 6vw, 48px);
}

.exit-confirm-modal {
  background: linear-gradient(160deg, #1a0a00 0%, #3a1200 100%);
  border: 2px solid rgba(255, 140, 40, 0.55);
  border-radius: 18px;
  padding: 28px 28px 22px;
  width: min(86vw, 300px);
  box-shadow: 0 12px 40px rgba(0, 0, 0, 0.75);
  /* inicia fora da tela pela esquerda */
  transform: translateX(-130%);
  opacity: 0;
}

/* Entrada: slide da esquerda */
.exit-confirm-modal--in {
  animation: ecm-slide-in 0.38s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}

@keyframes ecm-slide-in {
  from { transform: translateX(-130%); opacity: 0; }
  to   { transform: translateX(0);     opacity: 1; }
}

/* Saída: slide de volta para a esquerda */
.exit-confirm-modal--out {
  animation: ecm-slide-out 0.3s cubic-bezier(0.55, 0, 1, 0.45) forwards;
}

@keyframes ecm-slide-out {
  from { transform: translateX(0);     opacity: 1; }
  to   { transform: translateX(-130%); opacity: 0; }
}

/* ── Carta full-screen de saída (3 flips crescendo até cobrir a tela) ─────── */

.exit-flip-card {
  position: fixed;
  inset: 0;
  z-index: 100020;
  background: linear-gradient(145deg, #1a0800 0%, #3c1202 60%, #1f0600 100%);
  border: 2px solid rgba(255, 130, 30, 0.5);
  border-radius: 16px;
  /* scale inicial = tamanho da modal relativo ao viewport */
  transform: perspective(900px) rotateY(0deg) scale(var(--s, 0.32));
  transform-origin: center center;
  pointer-events: none;
}

.exit-flip-card--active {
  animation: ecm-flip-exit 1.35s ease-in-out forwards;
}

/*
  3 flips em Y (540° total = 3 × 180°):
  flip 1: 0° → 180°  (modal → ~55% tela)
  flip 2: 180° → 360° (55% → ~88% tela) — navega no meio (270°, 50%, card edge-on)
  flip 3: 360° → 540° (88% → 100% tela, fade out) — RoomsScreen visível embaixo
*/
@keyframes ecm-flip-exit {
  /*  flip 1 ─────────────────────────────────────────── */
  0%    { transform: perspective(900px) rotateY(0deg)   scale(var(--s, 0.32)); border-radius: 16px; opacity: 1;   }
  16.7% { transform: perspective(900px) rotateY(90deg)  scale(var(--s, 0.32)); border-radius: 14px; opacity: 0.6; } /* edge-on */
  33.3% { transform: perspective(900px) rotateY(180deg) scale(0.55);           border-radius: 11px; opacity: 1;   }
  /*  flip 2 ─────────────────────────────────────────── */
  50%   { transform: perspective(900px) rotateY(270deg) scale(0.55);           border-radius: 9px;  opacity: 0.6; } /* edge-on ← navega aqui */
  66.7% { transform: perspective(900px) rotateY(360deg) scale(0.88);           border-radius: 5px;  opacity: 1;   }
  /*  flip 3 ─────────────────────────────────────────── */
  83.3% { transform: perspective(900px) rotateY(450deg) scale(1);              border-radius: 0;    opacity: 0;   } /* edge-on + tela cheia + transparente */
  100%  { transform: perspective(900px) rotateY(540deg) scale(1);              border-radius: 0;    opacity: 0;   }
}

.exit-confirm-modal__icon {
  font-size: 2.4rem;
  text-align: center;
  margin-bottom: 10px;
}

.exit-confirm-modal__msg {
  color: #ffd090;
  font-family: 'Pixelify Sans', sans-serif;
  font-size: clamp(14px, 3.5vw, 18px);
  font-weight: 700;
  text-align: center;
  margin: 0 0 6px;
}

.exit-confirm-modal__sub {
  color: rgba(255, 210, 160, 0.6);
  font-size: clamp(11px, 2.6vw, 13px);
  text-align: center;
  margin: 0 0 22px;
}

.exit-confirm-modal__btns {
  display: flex;
  gap: 12px;
  justify-content: center;
}

.exit-confirm-modal__btn {
  flex: 1;
  padding: 11px 0;
  border: none;
  border-radius: 10px;
  font-size: clamp(12px, 3vw, 14px);
  font-weight: 700;
  font-family: 'Pixelify Sans', sans-serif;
  cursor: pointer;
  transition: filter 0.15s ease, transform 0.1s ease;
}

.exit-confirm-modal__btn:active {
  transform: scale(0.95);
}

.exit-confirm-modal__btn--yes {
  background: linear-gradient(135deg, #c0392b, #922b21);
  color: #fff;
}

.exit-confirm-modal__btn--yes:hover {
  filter: brightness(1.15);
}

.exit-confirm-modal__btn--no {
  background: linear-gradient(135deg, #1e8449, #145a32);
  color: #fff;
}

.exit-confirm-modal__btn--no:hover {
  filter: brightness(1.15);
}

.game-table-screen__main {
  flex: 1;
  width: 100%;
  position: relative;
  overflow: hidden;
}

/* Debug info (matchId) */
.game-table-screen__debug {
  position: absolute;
  top: 12px;
  right: 12px;
  font-size: 10px;
  color: rgba(255, 255, 255, 0.5);
  font-family: monospace;
  background: rgba(0, 0, 0, 0.3);
  padding: 4px 8px;
  border-radius: 4px;
  z-index: 20;
}

/* Botão Sair */
.game-table-screen__btn-leave {
  position: absolute;
  bottom: 76px;
  right: 12px;
  padding: 10px 14px;
  background: rgba(255, 0, 0, 0.6);
  color: white;
  border: 1px solid rgba(255, 255, 255, 0.2);
  border-radius: 6px;
  font-size: 12px;
  font-weight: 600;
  cursor: pointer;
  z-index: 20;
  transition: all 0.2s ease;
}

.game-table-screen__btn-leave:hover {
  background: rgba(255, 0, 0, 0.8);
  transform: scale(1.05);
}

.game-table-screen__btn-leave:active {
  transform: scale(0.95);
}

/* ============================================
   RESPONSIVO - Tablet (640px+)
   ============================================ */

@media (min-width: 640px) {
  .player-badge__avatar {
    width: 70px;
    height: 70px;
  }

  .player-badge__name {
    font-size: 13px;
    max-width: 80px;
  }

  .cards-hand-view {
    padding: 14px 20px;
  }
}

/* ============================================
   RESPONSIVO - Desktop (1024px+)
   ============================================ */

@media (min-width: 1024px) {
  .player-badge__avatar {
    width: 80px;
    height: 80px;
  }

  .player-badge__name {
    font-size: 14px;
    max-width: 90px;
  }

  .table-background__game-area {
    max-width: 500px;
  }

  .cards-hand-view {
    padding: 16px 24px;
  }
}

/* ============================================
   Landscape Mobile
   ============================================ */

@media (max-height: 500px) and (orientation: landscape) {
  .player-badge__avatar {
    width: 50px;
    height: 50px;
  }

  .player-badge__name {
    font-size: 10px;
  }

  .cards-hand-view {
    padding: 8px 12px;
  }
}

/* ============================================
   TOURNAMENT MODE - Badges e Layout
   ============================================ */

/* Badge CAMPEONATO no topo */
.tournament-badge {
  position: absolute;
  top: 60px;
  left: 50%;
  transform: translateX(-50%);
  z-index: 25;
  background: linear-gradient(135deg, #ffd700 0%, #ffb700 100%);
  padding: 8px 16px;
  border-radius: 8px;
  box-shadow: 0 4px 12px rgba(255, 215, 0, 0.4);
}

.tournament-badge__text {
  font-size: 14px;
  font-weight: 700;
  color: #333;
  text-align: center;
  letter-spacing: 1px;
}

/* Score embaixo do nome em tournament */
.player-badge__score {
  position: absolute;
  top: 0;
  right: -5px;
  background: linear-gradient(135deg, #ffd700 0%, #ffaa00 100%);
  color: #333;
  font-size: 10px;
  font-weight: 700;
  padding: 2px 6px;
  border-radius: 10px;
  min-width: 30px;
  text-align: center;
  box-shadow: 0 2px 6px rgba(255, 215, 0, 0.4);
}

/* Modo tournament da mesamodifica cores sutilmente */
.game-table-view--tournament {
  background: linear-gradient(135deg, #1a3a5a 0%, #0f2a3a 100%);
}

/* Botão Ranking em tournament */
.game-table-screen__btn-ranking {
  position: absolute;
  bottom: 76px;
  left: 12px;
  padding: 10px 14px;
  background: linear-gradient(135deg, #ffd700 0%, #ffaa00 100%);
  color: #333;
  border: 1px solid rgba(255, 215, 0, 0.3);
  border-radius: 6px;
  font-size: 12px;
  font-weight: 600;
  cursor: pointer;
  z-index: 20;
  transition: all 0.2s ease;
}

.game-table-screen__btn-ranking:hover {
  background: linear-gradient(135deg, #ffed4e 0%, #ffb700 100%);
  transform: scale(1.05);
}

.game-table-screen__btn-ranking:active {
  transform: scale(0.95);
}

/* Responsivo - Tablet */
@media (min-width: 640px) {
  .tournament-badge__text {
    font-size: 16px;
  }

  .player-badge__score {
    font-size: 11px;
    padding: 3px 8px;
  }

  .game-table-screen__btn-ranking {
    padding: 12px 16px;
    font-size: 13px;
  }
}

/* Responsivo - Desktop */
@media (min-width: 1024px) {
  .tournament-badge {
    top: 70px;
    padding: 12px 20px;
  }

  .tournament-badge__text {
    font-size: 18px;
  }

  .player-badge__score {
    font-size: 12px;
    padding: 4px 10px;
  }

  .game-table-screen__btn-ranking {
    padding: 14px 18px;
    font-size: 14px;
  }
}

/* ============================================
   Responsividade Orientação - Game Table
   ============================================ */

/* Portrait Mode - Ajustes para altura máxima */
@media (orientation: portrait) {
  .game-table-view {
    height: 100dvh;
    flex-direction: column;
  }

  .table-background {
    height: 100%;
  }

  .game-table-view__players {
    height: 100%;
  }

  .header-bar {
    max-height: 12vh;
    padding: 8px 16px;
  }

  .center-pile-view {
    max-height: 35vh;
  }

  .cards-hand-view {
    max-height: 25vh;
    padding: 12px;
  }

  /*
   * Portrait: hex é rotacionado 90°CW → sistema de coordenadas do slot:
   *   CSS left  → visual TOP
   *   CSS right → visual BOTTOM
   *   CSS X+    → visual DOWN
   *   CSS X-    → visual UP ("para cima")
   *
   *  bottom badge → posição 4 (left:95%, top:50%) = visual BAIXO da mesa
   *                  translateX(-1rem) = 1rem visual para cima (para dentro)
   *                  rotate(-90deg)    = contra-rotaciona o conteúdo para ficar legível
   *
   *  top badge    → posição 1 (left:5%,  top:50%) = visual CIMA da mesa
   *                  translateX(+1rem) = 1rem visual para baixo (para dentro)
   *                  rotate(-90deg)    = contra-rotaciona o conteúdo
   */
  .player-badge--bottom {
    left: calc(95% - 3rem);
    top: 50%;
    bottom: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .player-badge--top {
    left: calc(5% + 1rem);
    top: 50%;
    bottom: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  /*
   * 3p portrait: jogadores 2 e 3 alinhados às quinas laterais da mesa.
   *   top-left  (jogador 2) → posição 6 (CSS left:25%, top:94%) + 1rem abaixo visual
   *   top-right (jogador 3) → posição 2 (CSS left:25%, top: 6%) + 1rem abaixo visual
   *   Ambos contra-rotacionados para ficarem em vertical (legível).
   */
  .player-badge--top-left {
    left: calc(25% + 1rem);
    top: 94%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .player-badge--top-right {
    left: calc(25% + 1rem);
    top: 6%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  /*
   * 4p portrait: jogadores com as chaves top / left / right.
   * O .game-table-view__players--4p garante que esses overrides
   * só se aplicam ao layout de 4 jogadores.
   *
   *  top   (jogador 2) → entre pos 5 (75%,94%) e pos 6 (25%,94%)
   *                       midpoint CSS: left:50%, top:94%
   *
   *  left  (jogador 3) → 1rem abaixo pos 1 (left:5%, top:50%)
   *                       "abaixo visual" = left diminui 1rem
   *                       CSS: left:calc(5% - 1rem), top:50%
   *
   *  right (jogador 4) → entre pos 2 (25%,6%) e pos 3 (75%,6%)
   *                       midpoint CSS: left:50%, top:6%
   *
   *  Todos contra-rotacionados para ficarem legíveis (verticais na tela).
   */
  .game-table-view__players--4p .player-badge--top {
    left: 50%;
    top: 94%;
    bottom: unset;
    right: unset;
    transform: translate(-50%, -50%) rotate(-90deg);
  }

  .game-table-view__players--4p .player-badge--left {
    left: calc(5% - 1rem);
    top: 50%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--4p .player-badge--right {
    left: 50%;
    top: 6%;
    bottom: unset;
    right: unset;
    transform: translate(-50%, -50%) rotate(-90deg);
  }

  /*
   * 5p portrait: avatares 2, 3, 4 e 5 posicionados na vertical (coluna),
   * alinhados com as quinas da mesa (hex rotado 90°CW).
   *
   * Sistema de coordenadas CSS em portrait (hex rotado 90°CW):
   *   CSS left+ → visual BAIXO  |  CSS left- → visual CIMA
   *   CSS top   → posição no eixo horizontal visual
   *
   * Jogador 2 (upper-left)  → 1rem acima da pos 5  (CSS: left:75%, top:94%)
   *   "Acima visual" = CSS left diminui → left: calc(75% - 1rem), top: 94%
   *
   * Jogador 3 (mid-left)    → 1rem abaixo da pos 6  (CSS: left:25%, top:94%)
   *   "Abaixo visual" = CSS left aumenta → left: calc(25% + 1rem), top: 94%
   *
   * Jogador 4 (upper-right) → 1rem abaixo da pos 1  (CSS: left:5%, top:50%)
   *   "Abaixo visual" = CSS left aumenta → left: calc(5% + 1rem), top: 50%
   *
   * Jogador 5 (mid-right)   → entre pos 2 (25%,6%) e pos 3 (75%,6%)
   *   Midpoint CSS: left: 50%, top: 6%
   *
   * Todos com rotate(-90deg) para contra-rotacionar e ficar legível/vertical.
   */
  .game-table-view__players--5p .player-badge--upper-left {
    left: calc(75% - 2rem);
    top: 94%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--5p .player-badge--mid-left {
    left: calc(25% + 1rem);
    top: 94%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--5p .player-badge--upper-right {
    left: calc(5% + 1rem);
    top: 50%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--5p .player-badge--mid-right {
    left: 50%;
    top: 6%;
    bottom: unset;
    right: unset;
    transform: translate(-50%, -50%) rotate(-90deg);
  }

  /*
   * 6p portrait: avatares 2-6 posicionados verticalmente (rotate(-90deg)),
   * alinhados com as quinas da mesa (hex rotado 90°CW).
   *
   * Sistema de coordenadas CSS em portrait:
   *   CSS left+ → visual BAIXO  |  CSS left- → visual CIMA
   *   CSS top+  → visual ESQ    |  CSS top-  → visual DIR
   *
   * Hex corners CSS (portrait):
   *   Pos 1: left:5%,  top:50%  → visual TOPO-CENTRO
   *   Pos 2: left:25%, top:6%   → visual SUPERIOR-DIR
   *   Pos 3: left:75%, top:6%   → visual INFERIOR-DIR
   *   Pos 5: left:75%, top:94%  → visual INFERIOR-ESQ
   *   Pos 6: left:25%, top:94%  → visual SUPERIOR-ESQ
   *
   * Mapeamento 6p seats (portrait):
   *   bottom-left  (jogador 2) → 1rem acima da pos 5  → left:calc(75%-1rem), top:94%
   *   bottom-right (jogador 3) → 1rem abaixo da pos 6 → left:calc(25%+1rem), top:94%
   *   top          (jogador 4) → 1rem abaixo da pos 1 → left:calc(5%+1rem),  top:50%
   *   top-left     (jogador 5) → 1rem abaixo da pos 2 → left:calc(25%+1rem), top:6%
   *   top-right    (jogador 6) → 1rem acima da pos 3  → left:calc(75%-1rem), top:6%
   */
  .game-table-view__players--6p .player-badge--bottom-left {
    left: calc(75% - 1rem);
    top: 94%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--6p .player-badge--bottom-right {
    left: calc(25% + 1rem);
    top: 94%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--6p .player-badge--top {
    left: calc(5% + 1rem);
    top: 50%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--6p .player-badge--top-left {
    left: calc(25% + 1rem);
    top: 6%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }

  .game-table-view__players--6p .player-badge--top-right {
    left: calc(75% - 1rem);
    top: 6%;
    bottom: unset;
    right: unset;
    transform: translateY(-50%) rotate(-90deg);
  }
}

/* Landscape Mode - Ajustes para largura máxima */
@media (orientation: landscape) {
  .game-table-view {
    height: 100dvh;
    flex-direction: row;
  }

  .table-background {
    height: 100%;
    width: 100%;
  }

  .game-table-view__players {
    height: 100%;
  }

  .header-bar {
    padding: 6px 12px;
    font-size: clamp(12px, 2vw, 14px);
    gap: 8px;
  }

  .center-pile-view {
    width: 45vw;
    height: auto;
    max-height: 70vh;
  }

  .cards-hand-view {
    width: 100%;
    max-height: 25vh;
    padding: 8px 12px;
  }

  .player-badge {
    min-width: 60px;
  }

  .player-badge__avatar {
    width: 50px;
    height: 50px;
  }

  .player-badge__name {
    font-size: clamp(10px, 1.5vw, 12px);
  }

  /*
   * Landscape: sem rotação → coordenadas CSS normais.
   * bottom → midpoint entre pos 5 (75%,94%) e pos 6 (25%,94%) = centro (50%, 94%)
   * top    → midpoint entre pos 2 (25%, 6%) e pos 3 (75%, 6%) = centro (50%,  6%)
   */
  .player-badge--bottom {
    left: 50%;
    top: 94%;
    bottom: unset;
    transform: translate(-50%, calc(-50% + 1rem));
  }

  .player-badge--top {
    left: 50%;
    top: 10%;
    bottom: unset;
    transform: translate(-50%, -50%);
  }

  /*
   * 5p landscape: igual ao 4p (jogadores 3 e 4 nas laterais esq/dir),
   * mais 2 jogadores no topo — nas quinas 2 e 3 da mesa.
   *
   * Hex corners landscape (coordenadas CSS, sem rotação):
   *   2 = top-left  (25%,  6%)  |  3 = top-right (75%,  6%)
   *   1 = left      ( 5%, 50%)  |  4 = right     (95%, 50%)
   *
   * Mapeamento:
   *   upper-left  (jogador 2) → quina 2   (left:25%, top:6%)
   *   mid-left    (jogador 3) → lateral esq, igual 4p left (left:8%, top:50%)
   *   upper-right (jogador 4) → lateral dir, igual 4p right (right:8%, top:50%)
   *   mid-right   (jogador 5) → quina 3   (left:75%, top:6%)
   */
  .game-table-view__players--5p .player-badge--upper-left {
    left: 25%;
    top: 6%;
    right: unset;
    bottom: unset;
    transform: translate(-50%, -50%);
  }

  .game-table-view__players--5p .player-badge--mid-left {
    left: 8%;
    top: 50%;
    right: unset;
    bottom: unset;
    transform: translateY(-50%);
  }

  .game-table-view__players--5p .player-badge--upper-right {
    left: unset;
    right: 8%;
    top: 50%;
    bottom: unset;
    transform: translateY(-50%);
  }

  .game-table-view__players--5p .player-badge--mid-right {
    left: 75%;
    right: unset;
    top: 6%;
    bottom: unset;
    transform: translate(-50%, -50%);
  }
}

/* Landscape muito curto (alturas < 500px) */
@media (orientation: landscape) and (max-height: 500px) {
  .header-bar {
    max-height: 10vh;
    padding: 4px 8px;
  }

  .cards-hand-view {
    max-height: 20vh;
    padding: 6px 8px;
  }

  .player-badge__avatar {
    width: 40px;
    height: 40px;
  }

  .player-badge__name {
    font-size: 9px;
  }

  .player-badge__score {
    font-size: 10px;
  }
}

/* ============================================
   NOTIFICAÇÃO EM NUVEM — Jogador saiu da partida
   ============================================ */

/* Overlay escuro por trás */
.game-exit-notification {
  position: fixed;
  inset: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  z-index: 10001;
  background: rgba(0, 0, 0, 0.45);
  animation: geNotifFadeIn 0.25s ease;
}

@keyframes geNotifFadeIn {
  from { opacity: 0; }
  to   { opacity: 1; }
}

/* Balão / nuvem */
.game-exit-notification__bubble {
  position: relative;
  background: #fff;
  border-radius: 24px;
  padding: 28px 32px 20px;
  max-width: 300px;
  width: 88vw;
  text-align: center;
  box-shadow: 0 8px 32px rgba(0, 0, 0, 0.28);
  animation: geNotifPop 0.3s cubic-bezier(0.34, 1.56, 0.64, 1);
}

/* Rabo da nuvem (seta para baixo) */
.game-exit-notification__bubble::after {
  content: '';
  position: absolute;
  bottom: -14px;
  left: 50%;
  transform: translateX(-50%);
  border-width: 14px 12px 0;
  border-style: solid;
  border-color: #fff transparent transparent;
  filter: drop-shadow(0 3px 2px rgba(0,0,0,0.08));
}

/* Sombra extra para o rabo */
.game-exit-notification__bubble::before {
  content: '';
  position: absolute;
  bottom: -18px;
  left: 50%;
  transform: translateX(-50%);
  border-width: 16px 14px 0;
  border-style: solid;
  border-color: rgba(0,0,0,0.08) transparent transparent;
}

@keyframes geNotifPop {
  from { transform: scale(0.7); opacity: 0; }
  to   { transform: scale(1);   opacity: 1; }
}

/* Ícone */
.game-exit-notification__icon {
  display: block;
  font-size: 40px;
  line-height: 1;
  margin-bottom: 10px;
}

/* Texto */
.game-exit-notification__text {
  margin: 0 0 16px;
  font-size: 15px;
  color: #333;
  line-height: 1.5;
}

.game-exit-notification__text strong {
  color: #111;
}

/* Botão OK / Ver Salas */
.game-exit-notification__close {
  background: #2d5a2d;
  color: #fff;
  border: none;
  border-radius: 10px;
  padding: 10px 28px;
  font-size: 14px;
  font-weight: 700;
  cursor: pointer;
  transition: background 0.15s ease, transform 0.1s ease;
}

.game-exit-notification__close:hover {
  background: #3a7a3a;
}

.game-exit-notification__close:active {
  transform: scale(0.96);
}

/* ============================================
   MODAL DE FIM DE JOGO (game_over)
   ============================================ */

.game-over-overlay {
  position: fixed;
  inset: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  z-index: 10100;
  background: rgba(0, 0, 0, 0.75);
  animation: goFadeIn 0.3s ease;
  padding: 16px;
  box-sizing: border-box;
}

@keyframes goFadeIn {
  from { opacity: 0; }
  to   { opacity: 1; }
}

.game-over-panel {
  background: #1a1a2e;
  border: 2px solid rgba(230, 57, 70, 0.5);
  border-radius: 20px;
  padding: 24px 20px 20px;
  max-width: 380px;
  width: 100%;
  max-height: 90vh;
  overflow-y: auto;
  box-shadow: 0 16px 48px rgba(0, 0, 0, 0.6);
  animation: goPanelPop 0.35s cubic-bezier(0.34, 1.56, 0.64, 1);
  display: flex;
  flex-direction: column;
  gap: 12px;
}

@keyframes goPanelPop {
  from { transform: scale(0.75) translateY(30px); opacity: 0; }
  to   { transform: scale(1)    translateY(0);    opacity: 1; }
}

.game-over-panel__header {
  text-align: center;
  font-size: 22px;
  font-weight: 800;
  color: #e63946;
  letter-spacing: 1px;
  text-transform: uppercase;
  padding-bottom: 8px;
  border-bottom: 1px solid rgba(255,255,255,0.1);
}

/* ── Cartão (perdedor / vencedor) ── */
.game-over-card {
  display: flex;
  align-items: center;
  gap: 12px;
  border-radius: 14px;
  padding: 14px 16px;
}

.game-over-card--loser {
  background: linear-gradient(135deg, rgba(230, 57, 70, 0.18), rgba(100, 20, 20, 0.35));
  border: 1px solid rgba(230, 57, 70, 0.4);
}

.game-over-card--winner {
  background: linear-gradient(135deg, rgba(255, 200, 30, 0.2), rgba(60, 100, 20, 0.35));
  border: 1px solid rgba(255, 210, 50, 0.5);
}

.game-over-card__mico-img {
  width: 44px;
  height: auto;
  border-radius: 6px;
  flex-shrink: 0;
  box-shadow: 0 2px 8px rgba(0,0,0,0.5);
}

.game-over-card__icon {
  font-size: 36px;
  line-height: 1;
  flex-shrink: 0;
}

.game-over-card__body {
  display: flex;
  flex-direction: column;
  gap: 3px;
}

.game-over-card__name {
  color: #fff;
  font-size: 16px;
}

.game-over-card__label {
  color: rgba(255,255,255,0.75);
  font-size: 13px;
  line-height: 1.4;
}

.game-over-card__label strong {
  color: #fff;
}

/* ── Lista de classificação (2°, 3°…) ── */
.game-over-rank-list {
  display: flex;
  flex-direction: column;
  gap: 8px;
}

.game-over-rank-row {
  display: flex;
  align-items: flex-start;
  gap: 10px;
  background: rgba(255,255,255,0.05);
  border-radius: 10px;
  padding: 10px 14px;
}

.game-over-rank-row__place {
  font-size: 18px;
  font-weight: 800;
  color: rgba(255,255,255,0.5);
  flex-shrink: 0;
  min-width: 28px;
}

.game-over-rank-row__info {
  display: flex;
  flex-direction: column;
  gap: 2px;
}

.game-over-rank-row__info strong {
  color: #fff;
  font-size: 14px;
}

.game-over-rank-row__info span {
  color: rgba(255,255,255,0.6);
  font-size: 12px;
  line-height: 1.4;
}

/* ── Botão voltar ── */
.game-over-panel__btn {
  background: #e63946;
  color: #fff;
  border: none;
  border-radius: 12px;
  padding: 14px 28px;
  font-size: 15px;
  font-weight: 700;
  cursor: pointer;
  width: 100%;
  margin-top: 4px;
  transition: background 0.15s ease, transform 0.1s ease;
  letter-spacing: 0.3px;
}

.game-over-panel__btn:hover  { background: #c5313d; }
.game-over-panel__btn:active { transform: scale(0.97); }

